// Copyright (c) 2010, Anthony Cassidy
// All rights reserved.
// 
// Redistribution and use in source and binary forms, with or without modification, are 
// permitted provided that the following conditions are met:
// 
//     * Redistributions of source code must retain the above copyright notice, this list 
//         of conditions and the following disclaimer.
//     * Redistributions in binary form must reproduce the above copyright notice, this 
//         list of conditions and the following disclaimer in the documentation and/or 
//         other materials provided with the distribution.
//     * Neither the name of the AntsAdventureGameCreator nor the names of its contributors 
//         may be used to endorse or promote products derived from this software without 
//         specific prior written permission.
// 
// 
// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND ANY 
// EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES 
// OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT 
// SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, 
// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
// SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
// CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING
// NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF 
// THE POSSIBILITY OF SUCH DAMAGE.
#include <QtGui/QApplication>
#include "GameWindow.h"
#include "ROOMDECLARATION_WITH_CODES.h"

int main(int argc, char *argv[])
{
    QApplication a(argc, argv);
    GameWindow w;
    w.show();
    return a.exec();
}
ROOMDECLARATION_WITH_CODES(Example8)
INVDEF(inv_box)
INVDEF(inv_doughnut)
INVDEF(inv_poster)
INVDEF(inv_teapot)
DEF(pavement)
DEF(right_wall)
DEF(door)
DEF(left_wall)
DEF(box)
DEF(doughnut)
DEF(poster)
DEF(teapot)
DEF(man)
ANIMDEF(man, walk_back)
ANIMDEF(man, walk_front)
ANIMDEF(man, walk_left)
ANIMDEF(man, walk_right)
ROOMDECLARATION_FOR_CPP(Example8);


void Example8::OnInitializeRoom(QString room)
{
	GetVerbs().At("Grab").SetDisplayName("Pickup AAA");
    GetVerbs().Remove("Use");
    ANIM(man, walk_left).SetAsSpecialAnimation(West);
    ANIM(man, walk_right).SetAsSpecialAnimation(East);
    ANIM(man, walk_back).SetAsSpecialAnimation(North);
    ANIM(man, walk_front).SetAsSpecialAnimation(South);
}

void Example8::OnEnterRoom(QString room)
{
}
void Example8::OnCommandLineExecuteWithCodes(int number, int x, int y)
{
    switch(number)
    {
        case WALK pavement:
            OBJ(man).WalkTo(x,y);
            break;
        case GRAB teapot:
            OBJ(teapot).SetVisible(false);
            INV(inv_teapot).SetVisible(true);
            break;
        case GRAB poster:
            OBJ(poster).SetVisible(false);
            INV(inv_poster).SetVisible(true);
            break;
        case GRAB box:
            OBJ(box).SetVisible(false);
            INV(inv_box).SetVisible(true);
            break;
        case GRAB doughnut:
            OBJ(doughnut).SetVisible(false);
            INV(inv_doughnut).SetVisible(true);
            break;
    }
}
QString Example8::OnDebugMenuExtension(int,bool){ return "";}
void Example8::OnExitRoom(QString room){}
void Example8::OnEveryTick(){}

/*!
@file main8.cpp
*/
